import gltf model, modulate light intensity, add linting
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index.html
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index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="ie=edge">
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta http-equiv="X-UA-Compatible" content="ie=edge" />
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<title>Audio Visualizer</title>
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</head>
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<body>
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<script src="dist/index.js"></script>
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<body style="margin: 0; background: black">
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<div id="container">
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<div
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id="loader"
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style="
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color: #efefef;
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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"
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>
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Loading model: 0%
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</div>
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</div>
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<div
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style="
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position: absolute;
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left: 50%;
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bottom: 0px;
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color: #efefef;
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font-size: 10px;
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transform: translateX(-50%);
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max-width: 800px;
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width: 100%;
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"
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>
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<div style="padding: 8px">
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"Low Poly Human Hands (All Quads)" (https://skfb.ly/WuXz) by Jeremy E.
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Grayson is licensed under Creative Commons Attribution
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(http://creativecommons.org/licenses/by/4.0/).
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</div>
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</div>
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<script src="dist/index.js"></script>
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</body>
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</html>
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</html>
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