import gltf model, modulate light intensity, add linting

This commit is contained in:
2022-03-10 22:05:46 -05:00
parent 101f275d29
commit 081c73ca75
11 changed files with 2902 additions and 7 deletions

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta http-equiv="X-UA-Compatible" content="ie=edge" />
<title>Audio Visualizer</title>
</head>
<body>
<script src="dist/index.js"></script>
<body style="margin: 0; background: black">
<div id="container">
<div
id="loader"
style="
color: #efefef;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
"
>
Loading model: 0%
</div>
</div>
<div
style="
position: absolute;
left: 50%;
bottom: 0px;
color: #efefef;
font-size: 10px;
transform: translateX(-50%);
max-width: 800px;
width: 100%;
"
>
<div style="padding: 8px">
"Low Poly Human Hands (All Quads)" (https://skfb.ly/WuXz) by Jeremy E.
Grayson is licensed under Creative Commons Attribution
(http://creativecommons.org/licenses/by/4.0/).
</div>
</div>
<script src="dist/index.js"></script>
</body>
</html>
</html>