init commit

This commit is contained in:
2022-08-30 02:41:31 -04:00
commit 559f6f959f
85 changed files with 3583 additions and 0 deletions

46
assets/js/app.js Normal file
View File

@@ -0,0 +1,46 @@
// We import the CSS which is extracted to its own file by esbuild.
// Remove this line if you add a your own CSS build pipeline (e.g postcss).
import "../css/app.css"
// If you want to use Phoenix channels, run `mix help phx.gen.channel`
// to get started and then uncomment the line below.
// import "./user_socket.js"
// You can include dependencies in two ways.
//
// The simplest option is to put them in assets/vendor and
// import them using relative paths:
//
// import "../vendor/some-package.js"
//
// Alternatively, you can `npm install some-package --prefix assets` and import
// them using a path starting with the package name:
//
// import "some-package"
//
// Include phoenix_html to handle method=PUT/DELETE in forms and buttons.
import "phoenix_html"
// Establish Phoenix Socket and LiveView configuration.
import {Socket} from "phoenix"
import {LiveSocket} from "phoenix_live_view"
import topbar from "../vendor/topbar"
import "./request_socket.js"
let csrfToken = document.querySelector("meta[name='csrf-token']").getAttribute("content")
let liveSocket = new LiveSocket("/live", Socket, {params: {_csrf_token: csrfToken}})
// Show progress bar on live navigation and form submits
topbar.config({barColors: {0: "#29d"}, shadowColor: "rgba(0, 0, 0, .3)"})
window.addEventListener("phx:page-loading-start", info => topbar.show())
window.addEventListener("phx:page-loading-stop", info => topbar.hide())
// connect if there are any LiveViews on the page
liveSocket.connect()
// expose liveSocket on window for web console debug logs and latency simulation:
// >> liveSocket.enableDebug()
// >> liveSocket.enableLatencySim(1000) // enabled for duration of browser session
// >> liveSocket.disableLatencySim()
window.liveSocket = liveSocket

View File

@@ -0,0 +1,64 @@
// NOTE: The contents of this file will only be executed if
// you uncomment its entry in "assets/js/app.js".
// Bring in Phoenix channels client library:
import {Socket} from "phoenix"
// And connect to the path in "lib/diffuser_web/endpoint.ex". We pass the
// token for authentication. Read below how it should be used.
let socket = new Socket("/socket", {params: {token: window.userToken}})
// When you connect, you'll often need to authenticate the client.
// For example, imagine you have an authentication plug, `MyAuth`,
// which authenticates the session and assigns a `:current_user`.
// If the current user exists you can assign the user's token in
// the connection for use in the layout.
//
// In your "lib/diffuser_web/router.ex":
//
// pipeline :browser do
// ...
// plug MyAuth
// plug :put_user_token
// end
//
// defp put_user_token(conn, _) do
// if current_user = conn.assigns[:current_user] do
// token = Phoenix.Token.sign(conn, "user socket", current_user.id)
// assign(conn, :user_token, token)
// else
// conn
// end
// end
//
// Now you need to pass this token to JavaScript. You can do so
// inside a script tag in "lib/diffuser_web/templates/layout/app.html.heex":
//
// <script>window.userToken = "<%= assigns[:user_token] %>";</script>
//
// You will need to verify the user token in the "connect/3" function
// in "lib/diffuser_web/channels/user_socket.ex":
//
// def connect(%{"token" => token}, socket, _connect_info) do
// # max_age: 1209600 is equivalent to two weeks in seconds
// case Phoenix.Token.verify(socket, "user socket", token, max_age: 1_209_600) do
// {:ok, user_id} ->
// {:ok, assign(socket, :user, user_id)}
//
// {:error, reason} ->
// :error
// end
// end
//
// Finally, connect to the socket:
socket.connect()
// Now that you are connected, you can join channels with a topic.
// Let's assume you have a channel with a topic named `room` and the
// subtopic is its id - in this case 42:
// let channel = socket.channel("room:42", {})
// channel.join()
// .receive("ok", resp => { console.log("Joined successfully", resp) })
// .receive("error", resp => { console.log("Unable to join", resp) })
export default socket